//==============================================================================
// bank_anim.txt
//==============================================================================


//==============================================================================
anim Idle
{
   SetSelector none 
   {
		DamageLogic 00 50 60 70 80 90
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
		set hotspot
		{
			version
			{
				Visual villa
				ReplaceTexture building g fortresswall/castellumwall
				ReplaceTexture building g fortresswall2/castellumwall2
				ReplaceTexture building g fortressroof/castellumroof
			}
		}
	}
}

//==============================================================================
anim death
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual World A Bridge Wood_death
         }
      }
   }
}


